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[Feature Request] Support C# localhost and USB debugging for il2cpp projects

Discussion in 'Editor & General Support' started by blgross_ms, Jun 19, 2019.

  1. blgross_ms

    blgross_ms

    Joined:
    Jun 9, 2015
    Posts:
    4
    After switching from .NET backend to il2cpp backend debugging has become a real pain point. There are two issues:
    1) Between builds it seems that sometimes Unity or the C# debugger can no longer find the target device (HoloLens in this case). This makes it so that we cannot use the debugger often.
    2) For Windows Mixed Reality, we cannot do any C# debugging from our own PC since localhost is not supported either.