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Tile Map [Feature Request] Object Snapping

Discussion in '2D Experimental Preview' started by der_r, Jun 3, 2016.

  1. der_r

    der_r

    Joined:
    Mar 30, 2014
    Posts:
    259
    Tilemaps should have the same snapping behaviour as regular sprites to help with object placement. For example, moving an enemy around while pressing 'V' to vertex snap to the tilemap.
     
  2. Lars-Steenhoff

    Lars-Steenhoff

    Joined:
    Aug 7, 2007
    Posts:
    2,977
    yes grid snapping and pixel snapping as well as object snapping are all welcome
     
  3. mgear

    mgear

    Joined:
    Aug 3, 2010
    Posts:
    6,564
    Yes, just started placing sprites on the level, and some need to go exactly over the tiles..
    so SpritesToGrid snap would be needed.
     
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