Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We’re making changes to the Unity Runtime Fee pricing policy that we announced on September 12th. Access our latest thread for more information!
    Dismiss Notice
  3. Dismiss Notice
Unity's version control component has been upgraded to Plastic SCM.

[Feature request] Group actions for solving conflicts.

Discussion in 'Unity Collaborate' started by Marc-Saubion, Mar 5, 2018.

  1. Marc-Saubion


    Jul 6, 2011

    Following a "check for changes" bug, I end up with a dozen of conflicts on collaborate. There is no option to select many and do a group action.

    I tried using the right click menu in the project folder but end up with a "operation failed" " There are no valid assets to do this operation on" because the assets don't exist yet in my project.

    Right now I have to individually chose my conflict resolutions and wait each time for the next while my colleague are waiting for my update.

    An other issue is, I can't do anything before I solved the conflicts. I have a prefab to send and can't update it on its own because this option is locked as long as I have conflicts. This should be overridable since the file has nothing to do with the conflict.