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[Feature Request] FetchedComplete callback without needing to fetch from client.

Discussion in 'Unity Remote Config' started by Brogan89, Aug 5, 2021.

  1. Brogan89


    Jul 10, 2014
    It would be cool to have an event to subscribe to which can update all clients when any "save" is made on the web dashboard. Basically, a socket connection that can just emit when a change is made rather than always needing to fetch.
    Last edited: Aug 14, 2021
    TFF_Unity likes this.