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Feature Request: Be able to modify the physics heightmap without updating the visuals

Discussion in 'World Building' started by strich, Oct 13, 2019.

  1. strich

    strich

    Joined:
    Aug 14, 2012
    Posts:
    374
    I make use of real-time heightmap modification and although it works okay right now with SetHeights, I believe a lot of time is being sunk into also updating the render mesh and associated visual elements.
    It would be extremely useful if there was an option/method call that updates only the physics heightmap.
     
    crysicle likes this.