I'm making a dungeon crawler like game, and for the levels I'm using tilesets, which are great. I wanted to implement traps on the floor (spikes that come out of the ground) and I started searching for a way to animate the tiles. I wanted a way to animate them through the classic animation editor since I wanted to control the tiles and the collider of the spikes in the same animation, but I couldn't find anything. As a workaround, I downloaded the animated 2D tiles script from github and create a separate animation for the collider. While this works, I had to put into the animated tiles 32 sprites which for the most part where the same, only repeated many times compared to others. Is there a simpler way to do this or has yet to be implemented? Thanks in advance.