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Feature Request - "animation not looped" text on Animator's node

Discussion in 'Animation' started by adamstepinski, Feb 7, 2021.

  1. adamstepinski

    adamstepinski

    Joined:
    Aug 7, 2015
    Posts:
    57
    When Animator Controller's node gets to an end of a non-looped animaiton and stays there, there should be text (on the Animator's node) telling that the animation isn't looped,

    The reason why animaiton doesn't play is hard to find as there could be milions of reasons, ideally current node of animator would show the reason like "animation not looped" "editor is paused" "deltaTime is 0" "another layer plays"
     
  2. adamstepinski

    adamstepinski

    Joined:
    Aug 7, 2015
    Posts:
    57
    Also "object is static"