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Feature request - animated tiles

Discussion in '2D Experimental Preview' started by julianosott, Aug 5, 2016.

  1. julianosott

    julianosott

    Joined:
    Aug 5, 2016
    Posts:
    1
    Will Tile Map support animated tiles? It would be very nice.

    Thanks!
     
  2. Johaness_Reuben

    Johaness_Reuben

    Joined:
    Jan 27, 2016
    Posts:
    253
    Animated tiles is already supported. In the example/demo project. TileMapExample01 scene, the waterfall is animated tiles.
    You need to create an Animated Tile asset. Right-Click in ProjectVew and choose Animated Tile. Then provide the sprites on the created asset. Then set the Animation frame rate on the Tile Map.

    In Assets\TileAssets\ScriptedTiles\ , WaterfallMain and WaterfallSplash are the Animated tile assets for the waterfall in the scene.
     
    z80studio and dirtycoder like this.
  3. TheLurkingDev

    TheLurkingDev

    Joined:
    Nov 16, 2009
    Posts:
    91
    In what version of Unity was this feature added?
     
  4. Johaness_Reuben

    Johaness_Reuben

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    Jan 27, 2016
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    253
  5. TheLurkingDev

    TheLurkingDev

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    Nov 16, 2009
    Posts:
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    Thank you!

    So I assume that this is not included in the latest available beta (5.5.0b4)?

    If not, is there any estimate as to when this will be merged into the main branch?
     
  6. Johaness_Reuben

    Johaness_Reuben

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    Jan 27, 2016
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    Correct, it is not included in the 5.5 beta. I can't provide an estimate to that yet. We will most likely have a couple of more iterations in Preview first, for example the next Preview (3) will have a refactored TileMap palette which requires at least one feedback cycle and then one more for improvements/fixes.
     
  7. z80studio

    z80studio

    Joined:
    Jan 30, 2017
    Posts:
    2
    Hello @JohanessReuben , I downloaded the content of extra 2d and tried to install the pack following instructions and it didn´t work. When I need to create a Animated Tile component it isn´t displayed on menu.
     
  8. ChuanXin

    ChuanXin

    Unity Technologies

    Joined:
    Apr 7, 2015
    Posts:
    1,068
    Could you share which version of Unity and which branch of 2d-extras you are using? You will need a specific branch of 2d-extras for a specific version of Unity.

    If there are any errors in the console, please do share them too. Thanks!