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FBX RealTime Importer

Discussion in 'Editor & General Support' started by blqck, Apr 25, 2015.

  1. blqck

    blqck

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    hi all :)
    i want to implement a script that allows me to import in realtime an fbx model..(Skeleton)
     
  2. Kiwasi

    Kiwasi

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    Asset bundles?
     
  3. blqck

    blqck

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    i want to load models from database..
     
  4. cl9-2

    cl9-2

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    Unity doesn't import FBX model files at run-time, but there are 3rd party plugins, such as aiImporter Runtime that can import FBX models, but only on Windows. I use Simple Collada to import models at run-time across different platforms.
     
  5. blqck

    blqck

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    no it can be loaded at runtime !!
     
  6. cl9-2

    cl9-2

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    With asset bundles, yes, you can load model assets at runtime.

    But you're not going to be able to load an actual FBX model file while the game is running.
     
  7. blqck

    blqck

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    why ? bcz i made it with obj file..
    okey , so i can load models from a database using assetbundles ?
     
  8. Eric5h5

    Eric5h5

    Volunteer Moderator Moderator

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    You can, but you need to either program that yourself, or buy an asset that does so.

    --Eric
     
  9. cl9-2

    cl9-2

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    Yes, actually I posted a couple of run-time model importers. The only FBX model loader I'm aware of so far is this one

    If it's a Wavefront OBJ model, there are a couple of OBJ file importers available on the Asset Store.

    If you want to use Asset Bundles, here is some documentation.