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FBX Import - Switch Axis

Discussion in 'Animation' started by Facu, May 27, 2020.

  1. Facu

    Facu

    Joined:
    Apr 20, 2013
    Posts:
    1
    Hi everybody,

    As a Blender user, I would like to be able to switch the axis orientation of every FBX file that I export from Blender. Because Blender has different sets of axis, when I import a FBX file into Unity, it always has the X rotation with a value of -90, which it is needed to make it face the right direction. It could be awesome to have a setting in the Import FBX to switch the axes, so it can have the rotation in all axes as 0.