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FBX import issues

Discussion in 'Editor & General Support' started by Muzzn, May 4, 2012.

  1. Muzzn

    Muzzn

    Joined:
    Jan 23, 2011
    Posts:
    406
    When I import any file type from Blender, and apply a texture to it, the texture appears as just one block colour in Unity. For example, the cliff-and-rocks terrain texture appears to be one shade on dark brown. What's going wrong with my pipeline?
     
  2. Dantus

    Dantus

    Joined:
    Oct 21, 2009
    Posts:
    5,667
    Do you uv unwrap the meshes?
     
  3. Muzzn

    Muzzn

    Joined:
    Jan 23, 2011
    Posts:
    406
    Nope, it's just a 1024x1024 plane.
     
  4. Tiles

    Tiles

    Joined:
    Feb 5, 2010
    Posts:
    2,481
    You miss the uv mapping. Do as Dantus said, unwrap your mesh.