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fbx import , different vertices count

Discussion in 'Asset Importing & Exporting' started by unwshd_elend, Dec 29, 2021.

  1. unwshd_elend

    unwshd_elend

    Joined:
    Mar 21, 2019
    Posts:
    23
    in the image below you see same fbx file imported with same import settings in two different unity versions.
    can someone please explain why we have broken normals in one model ? also vertices counts are different...
    upload_2021-12-29_10-23-11.png
     
  2. arfish

    arfish

    Joined:
    Jan 28, 2017
    Posts:
    782
    Don't think it's a common problem. Try to clear the log to see if the three errors goes away, otherwise they definitely have to be addressed. Click on them for further details.