Search Unity

  1. Megacity Metro Demo now available. Download now.
    Dismiss Notice
  2. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

FBX-Exporting in 3DS Max

Discussion in 'Asset Importing & Exporting' started by holmeren, Feb 8, 2008.

  1. holmeren

    holmeren

    Joined:
    Dec 12, 2006
    Posts:
    300
    I have some info about a minor issue with the FBX exporter in 3DS max.
    The essence is that atm. The FBX exporter in 3DS Max does not export UV values for channels to which there are no textures assigned.

    According to Autodesk there will come an update in the coming spring.
    I have talked to the FBX SDK team and they told me to invite any who who would like to have access to beta plug-ins, they are more than welcome to contact FBX Att.: Trevor Adams at FBXPLUGINS@AUTODESK.COM and ask to be a part of the beta project.

    Feel free to PM or mail me ( tack@unity3d.com ) if you have issues with the FBX exporter but dont have the time to be a tester.
    Ill be more than happy to help.

    Cheers

    Tom