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FBX exporter EntryPointNotFoundException

Discussion in 'Package Manager' started by techno6120, Apr 21, 2020.

  1. techno6120

    techno6120

    Joined:
    Sep 27, 2018
    Posts:
    1
    Im trying to export a model from unity to use in blender, and when I use it I get this report below, I know absolutely nothing of CSS and no clue what this error even is, could anyone help? Thank you


    EntryPointNotFoundException: CSharp_AutodeskfFbx_FBXSDK_PROPERTY_ID_NULL_get___
    Autodesk.Fbx.Globals..cctor () (at Library/PackageCache/com.autodesk.fbx@3.0.1-preview.1/Runtime/Scripts/Globals.cs:813)
    Rethrow as TypeInitializationException: The type initializer for 'Autodesk.Fbx.Globals' threw an exception.
    UnityEditor.Formats.Fbx.Exporter.ModelExporter.ExportObjects (System.String filePath, UnityEngine.Object[] objects, UnityEditor.Formats.Fbx.Exporter.IExportOptions exportOptions, System.Collections.Generic.Dictionary`2[TKey,TValue] exportData) (at Library/PackageCache/com.unity.formats.fbx@3.1.0-preview.1/Editor/FbxExporter.cs:4233)
    UnityEditor.Formats.Fbx.Exporter.ExportModelEditorWindow.Export () (at Library/PackageCache/com.unity.formats.fbx@3.1.0-preview.1/Editor/ExportModelEditorWindow.cs:643)
    UnityEditor.Formats.Fbx.Exporter.ExportOptionsEditorWindow.OnGUI () (at Library/PackageCache/com.unity.formats.fbx@3.1.0-preview.1/Editor/ExportModelEditorWindow.cs:444)
    System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
    System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:342)
    UnityEditor.HostView.Invoke (System.String methodName) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:336)
    UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect onGUIPosition, UnityEngine.Rect viewRect) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:310)
    UnityEditor.DockArea.DrawView (UnityEngine.Rect viewRect, UnityEngine.Rect dockAreaRect, System.Boolean customBorder, System.Boolean floatingWindow, System.Boolean isBottomTab) (at C:/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:361)
    UnityEditor.DockArea.OldOnGUI () (at C:/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:320)
    UnityEngine.Experimental.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:266)
    UnityEngine.Experimental.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:438)
    UnityEngine.Experimental.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:421)
    UnityEngine.Experimental.UIElements.IMGUIContainer.HandleEvent (UnityEngine.Experimental.UIElements.EventBase evt) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:401)
    UnityEngine.Experimental.UIElements.EventDispatcher.ProcessEvent (UnityEngine.Experimental.UIElements.EventBase evt, UnityEngine.Experimental.UIElements.IPanel panel) (at C:/buildslave/unity/build/Modules/UIElements/EventDispatcher.cs:511)
    UnityEngine.Experimental.UIElements.EventDispatcher.Dispatch (UnityEngine.Experimental.UIElements.EventBase evt, UnityEngine.Experimental.UIElements.IPanel panel, UnityEngine.Experimental.UIElements.DispatchMode dispatchMode) (at C:/buildslave/unity/build/Modules/UIElements/EventDispatcher.cs:307)
    UnityEngine.Experimental.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.Experimental.UIElements.EventBase e, UnityEngine.Experimental.UIElements.DispatchMode dispatchMode) (at C:/buildslave/unity/build/Modules/UIElements/Panel.cs:176)
    UnityEngine.Experimental.UIElements.UIElementsUtility.DoDispatch (UnityEngine.Experimental.UIElements.BaseVisualElementPanel panel) (at C:/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:245)
    UnityEngine.Experimental.UIElements.UIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at C:/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:68)
    UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at C:/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)
     
  2. ethan_jl_unity

    ethan_jl_unity

    Unity Technologies

    Joined:
    Sep 27, 2018
    Posts:
    104