Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice
  3. Join us on November 16th, 2023, between 1 pm and 9 pm CET for Ask the Experts Online on Discord and on Unity Discussions.
    Dismiss Notice
  4. Dismiss Notice

Faulting module name: mono-2.0-bdwgc.dll

Discussion in 'Editor & General Support' started by aweidermann, Aug 10, 2020.

  1. aweidermann

    aweidermann

    Joined:
    May 14, 2020
    Posts:
    4
    How do you find the cause of a unity to crash if you only get something like this (same result for Unity 2019.4.XX + 2020.1.XX):

    Faulting application name: XXX.exe, version: 2020.1.1.34243, time stamp: 0x5f208d5d
    Faulting module name: mono-2.0-bdwgc.dll, version: 0.0.0.0, time stamp: 0x5efa190a
    Exception code: 0xc0000005
    Fault offset: 0x00000000003082ea
    Faulting process id: 0x7698
    Faulting application start time: 0x01d66e38658bf1fd
    Faulting application path: PATH_TO_EXE
    Faulting module path: C:\PATH_TO_BUILD\MonoBleedingEdge\EmbedRuntime\mono-2.0-bdwgc.dll
    Report Id: 2328ecae-faea-4270-93f1-c23e018ff35b
    Faulting package full name:
    Faulting package-relative application ID:

    and sometimes for the editor

    Faulting application name: Unity.exe, version: 2020.1.1.34243, time stamp: 0x5f208f49
    Faulting module name: mono-2.0-bdwgc.dll, version: 0.0.0.0, time stamp: 0x5efa190a
    Exception code: 0xc0000005
    Fault offset: 0x00000000003082ea
    Faulting process id: 0x1fac
    Faulting application start time: 0x01d66e3ec759cf54
    Faulting application path: C:\Program Files\Unity\Editor\2020.1.1f1\Editor\Unity.exe
    Faulting module path: C:\Program Files\Unity\Editor\2020.1.1f1\Editor\Data\MonoBleedingEdge\EmbedRuntime\mono-2.0-bdwgc.dll
    Report Id: 74a1f904-9b4d-45ce-a864-0df28ff133fe
    Faulting package full name:
    Faulting package-relative application ID:

    that's all i get. The application itself is starting, I even get log entries but something within the project seems to make it crash before the scene got completely loaded. Any ideas how to get more information out of it?
     
  2. aweidermann

    aweidermann

    Joined:
    May 14, 2020
    Posts:
    4
    I had the Fullscreen mode at Project Settings -> Player -> Resolution and Presentation set to Maximized window. That kind of suppressed the error messages, I set it to windowed and finally got at least an error message I can work with.
    Nevertheless this looks like an issue with Unity, you should always get at least an error message regardless if maximized or not ;)

    In my case it seems like XML Layout is causing it:
    Crash!!!
    ......
    Trying to add Label (UnityEngine.UI.Text) for graphic rebuild while we are already inside a graphic rebuild loop. This is not supported.
    .....
    0x000001BD1A5EC11B (Mono JIT Code) UI.Xml.UIExtensions:SetOptions (UnityEngine.UI.Dropdown,System.Collections.Generic.IEnumerable`1<string>)
    ....
     
  3. marioshrist

    marioshrist

    Joined:
    Nov 18, 2014
    Posts:
    9
    I have started getting this error but when i try to do a build. Unity will sometimes crash with this error.
    Have you found a fix?