Hey guys, I need your help.. I am creating a lan fps style game. Its a simpel setup using unity's own networking and without a master server, you can just choose if you want to host a server or connnect to a server and if you connect you need to feed it the hostname of the server. It all works fine but sometimes it randomly gives 2 or 3 of this errors and freezes. It hapens like 1 out of 10 times and it appears to be random. It hapens in the editor and in the builded player, and on the server and on the client. I have no idea why this is hapening, tried it on 3 pc's (win 7, vista, xp) and it hapens on all. I hope you guys can help me. Thanks in advance. ps. sorry for bad english, i am not a native english speaker.