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Fatal error. Could not allocate memory

Discussion in 'Editor & General Support' started by yevgen12, Aug 1, 2021.

  1. yevgen12

    yevgen12

    Joined:
    Mar 20, 2021
    Posts:
    5
    A fatal error occurs when opening the project. The message is:

    "Could not allocate memory: System is out of memory!
    Trying to allocate: 11274640B with 32 alignment. MemoryLabel:
    VertexData
    Allocation happened at: Line: 171 in
    C:\buildslave\unity\build\Runtime\Graphics\Mesh\VertexData.cpp"

    . Unity 2019.4. Please tell me how to solve the problem.
     

    Attached Files:

  2. yevgen12

    yevgen12

    Joined:
    Mar 20, 2021
    Posts:
    5
    Sorry, the problem is solved
     
  3. MaxKyckling

    MaxKyckling

    Joined:
    Sep 24, 2018
    Posts:
    1
    How did you solve it?