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Fatal Error! Could not allocate memory: System out of memory! (MemoryLabel: Audio)

Discussion in 'Flash' started by enginedev, Nov 10, 2012.

  1. enginedev


    Oct 26, 2012

    I had been using Unity 4.0.0f3 to make a Flash Player Build of my project, and it seemed to be working fine. Recently I updated my Unity version to 4.0.0f5, and streaming asset bundles wasn't working properly. I decided to run some tests in the Editor, and that's when I got a crash. If the build target is set to Flash, and I click the Play button in the Editor, I get the following error message:

    Fatal Error! Could not allocate memory: System out of memory!
    Trying to allocate: 1417027328B with 4 alignment. MemoryLabel: Audio
    Allocation happend at: Line:299 in

    I'm including the screenshot for reference:

  2. Play_Edu


    Jun 10, 2012
    same issue But other unity member says reduce your model Vertices or Highres Texture so it's work or wait for Unity 5 becoz it's 64bits so give you more memory to your game.