Search Unity

  1. Megacity Metro Demo now available. Download now.
    Dismiss Notice
  2. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

Fast Line Renderer - how to use AppendSpline function ? :) help please!

Discussion in 'Assets and Asset Store' started by ibaloste, Dec 26, 2022.

  1. ibaloste

    ibaloste

    Joined:
    Jan 6, 2018
    Posts:
    1
    Hi all, I purchase this effect because of the 1st image shown on the Asset Store for this asset (see below),
    but no prefab nor no script in order to obtain this result:
    fast line renderer.jpg

    The platform support told me:
    On the FastLineRenderer.cs script, use AppendSpline

    and indeed, line1896 we have:
    public bool AppendSpline(FastLineRendererProperties props, IList<Vector3> points, int numberOfSegments, FastLineRendererSplineFlags flags, float animationTime = 0.0f)

    But I don't manage yet to have a result.
    So if anybody has some code to send me , feel free!

    Thks in advance