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Farseer for mobile development?

Discussion in 'Editor & General Support' started by jstriedinger, Jan 21, 2013.

  1. jstriedinger

    jstriedinger

    Joined:
    Apr 19, 2011
    Posts:
    58
    Hi guys!

    So. A friend and I are working on a 2D mobile game. We decided to not use PhysX so we wanted to use something like Box2D. The best thing is that a awesome guy made a Unity package for Farseer!

    We downloaded it and is great, is everything we are looking for. The bad thing is that is not very optimized for mobile games. We just tested an scene on an iPad 2 and it runs slow. Is there someone here who has worked with Farseer (or 2D physics in any matter) on a mobile game?

    We want to do achieve a 2D softbody like, say, in LocoRoco or in World of Goo. If any of you are working (or have worked) on something similar, we would REALLY appreciate the help! :)
     
  2. TriplePAF

    TriplePAF

    Joined:
    Aug 19, 2009
    Posts:
    246
    I have played with all those third party packages too. In my opinion you won't find for Unity and mobile development anything else that is as better optimized and integrated as Unity's own PhysX system.


    Peter.
     
    Last edited: Jan 21, 2013