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Farmville-like game

Discussion in 'Game Design' started by mihai_caliman_91, Jul 10, 2018.

  1. mihai_caliman_91

    mihai_caliman_91

    Joined:
    Jul 10, 2018
    Posts:
    1
    Hi guys,

    I’ve just joined Unity community and I want to start learning how to create (mobile) games.

    I want to create a game that will have features from Farmville 2: Country Escape, Township, Megapolis, Chef Town, Paradise Island 2 and Tribes but I don’t know where to start from.

    I’m planning in watching tutorials and make notes on how I can create/achieve certain things.

    Can you point me to the right way please? I want to learn as much as possible and then use the things that I learned into my own game design.

    Many thanks,
    Mihai
     
  2. verybinary

    verybinary

    Joined:
    Sep 23, 2015
    Posts:
    373
  3. RobsonCozendey

    RobsonCozendey

    Joined:
    Oct 19, 2013
    Posts:
    69
    You will also have to mess up with server-side code and databases. So, also learn PHP and MySQL, or similars.

    Farmville games doesn't need realtime, so you doesn't need to go with something synchronized like Photon. And, unless you have a crowd playing, you can go the cheap route with some shared web server.
     
  4. JennyHide

    JennyHide

    Joined:
    Sep 30, 2014
    Posts:
    47
    Definitely go through as many tutorials (like these: https://unity3d.com/learn/tutorials) as you can - they'll help you get a good grounding in Unity. Making notes relevant to the types of games you want to make is also a good idea.
     
  5. Antypodish

    Antypodish

    Joined:
    Apr 29, 2014
    Posts:
    10,775
    More than watching and taking notes, which can be good of course, you want to start practicing from begging.
    Try to replicate code samples, of what you study.
     
    digiross likes this.
  6. Tiny-Tree

    Tiny-Tree

    Joined:
    Dec 26, 2012
    Posts:
    1,315
    you should make an offline version without server where all logic is in your game directly. starting with multiplayer as first project is going to be a very long road