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Discussion in 'Experimental Scripting Previews' started by CoreyJ, Jul 19, 2016.

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  1. CoreyJ

    CoreyJ

    Unity Technologies

    Joined:
    Apr 25, 2012
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    What features will you be testing?
    Phase 1 will include our first feature, an upgraded Mono C# compiler that we expect to "just work". It will have some minor bug fixes and slight performance improvements, but continue to target C# 4 and .Net 3.5.

    Phase 2 will be testing a new Mono runtime for the Standalone players only. This will have a significant amount of bug fixes for Mono but will not expose new features like the 4.5 profile or a new garbage collector. Once we are confident that the new Mono runtime is stable in the Standalone players, we will enter Phase 3.

    Phase 3 will be working on getting the workflow and integration in the Editor working as well as other platforms. Once all this is done we will update the .Net profile and C# language version we support.
     
    Last edited by a moderator: Jul 20, 2016
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