Search Unity

Unity FAQ – Plastic SCM joining Unity + Collaborate Migration Guide

Discussion in 'Unity Collaborate' started by marie-unity, Sep 3, 2020.

Thread Status:
Not open for further replies.
  1. marie-unity

    marie-unity

    Unity Technologies

    Joined:
    Aug 6, 2019
    Posts:
    35
    FAQ – Plastic SCM joining Unity

    How does Plastic SCM joining Unity change the development plan you had before for Collaborate?

    The best path forward for Collaborate is to start from a strong foundation for version control targeted at content creators, rather than reinvent the wheel. Plastic SCM joining Unity is this foundation. Now that the Plastic SCM team is in the process of joining Unity, we are working hard on the logistics for Collaborate, in particular how it will leverage the Plastic SCM foundation. It is still a priority for us to make sure we provide a great version control experience with Unity that is simple to use.

    How does this impact support for other version control services?
    There is no impact. In fact, we’re so committed to making sure that Unity works great with all popular version control services that the Plastic SCM team will become the central team for all things version control at Unity. In other words, they will be entirely responsible for Plastic SCM, Collaborate, Perforce and all other VCS integrations in Unity. The team is dedicated to ensuring that all popular version control services work great with Unity.

    Where can I learn more about Plastic SCM?
    You can visit the Plastic SCM product page and the Plastic SCM website.

    What is the pricing for Plastic SCM Cloud Edition?
    The pricing for Plastic SCM Cloud Edition is based on the number of users and storage. It does not have a limit on bandwidth (except in cases of excessive use of egress).
    • Even as your team grows, the 3 first users will remain free. If you have a team of 5 users, you only pay for 2 users out of 5.
    • Storage is based on the size of your repositories. You can get more details on the pricing here.
    Where should I post questions related to Plastic SCM?
    You can post questions in the Plastic SCM forums. For any questions related specifically to the migration tool, the Plastic SCM plugin and using Plastic SCM with Unity, you can reach out through the Plastic SCM Unity forum.

    I have a Collaborate project that I want to use with Plastic SCM. What should I do?
    You can migrate your current Collaborate projects to Plastic SCM by following the migration guide below.

    Collaborate to Plastic SCM Migration Guide

    Videos
    Migration Steps

    Step 1.
    Access the Collaborate migration tool available on the Plastic SCM website.
    Step 2. Click on Get Started and follow the wizard to migrate your Collaborate project(s) to Plastic SCM.
    Step 3. Download and install the Plastic SCM Cloud Client.
    Step 4. Open the Plastic SCM Cloud Client and log in.
    Step 5. Select the Organization that you have created with the migration tool.
    Step 6. Select the workflow that fits your needs.
    • Gluon Mode, a workflow tailored for artists. This workflow lets you pick the files you want to work on and check them back in without having to update your whole workspace. If you need to work inside the Unity Editor, make sure that you configure Gluon so that it pulls down all Unity project files required to open a Unity project.
    • Developer Mode. If you want to check in your changes directly to your cloud repository, create your workspace using the centralized tab.
    Step 7. Create a workspace.
    • If your Unity project files are already on your machine, select the path on disk that corresponds to the root of your Unity project.
    • If your Unity project files are not on your machine, you can select any location in which you want to create your workspace.
    Step 8. Update or Configure your Workspace.
    • If you choose to use Gluon Mode, make sure you configure the workspace so that it pulls down all Unity project files required to open a Unity project.
    • If you choose Developer Mode, update your workspace in order to ensure your project is up to date with all incoming changes.
    Step 9. Open your Unity project through the Hub.
    Step 10. Go to the asset store and import the Plastic SCM Plugin for Unity (beta) plugin.
    Step 11. Disable Collaborate from your migrated project by clicking the Off button on the Unity Services window or in your Project Settings.
    Step 12. Check in your modified Project Settings.

    You are now ready to work on your project using Plastic SCM!
     
Thread Status:
Not open for further replies.
unityunity