Hi! I recently bought the package and I have a problem with the grass shader wind system. I used Vegetation studio to spread it on my terrain and i noticed that as closed to the center of the map the grass is, it seems to lose the wind strenght. I turned on the visualize wind texture and it is equal in all terrain. I Also noticed that the foliage shader (which also uses the wind controller system) doesn't have this problem. Is there any way of using unity wind zone component instead of using the wind controller? Thanks in advance!