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Fallback question

Discussion in 'Shaders' started by cbman, Jul 31, 2008.

  1. cbman

    cbman

    Joined:
    Oct 15, 2007
    Posts:
    23
    I have not ben able to find anywhere what the ,1 after the fallback shader definition means. What does this parameter do?

    Example:

    Fallback "Lightmapped/VertexLit", 1
     
  2. Aras

    Aras

    Unity Technologies

    Joined:
    Nov 7, 2005
    Posts:
    4,614
    It used to be meant for something back in the old days, but how it's just ignored. You can safely remove the number from your shaders.
     
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