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Assets "Fake" Dynamic Hair

Discussion in 'Works In Progress - Archive' started by JonnylikesJazz, Mar 14, 2017.

  1. JonnylikesJazz

    JonnylikesJazz

    Joined:
    Jan 17, 2017
    Posts:
    9
    Hey guys. I am currently working on a hair and fur system for Unity. After some experimentation I have come up with a "fake" method of creating resource friendly dynamic hair inspired by Horizon and Tomb Raider. I'll be releasing it at no charge as soon as it's done. :)

     
  2. LaneFox

    LaneFox

    Joined:
    Jun 29, 2011
    Posts:
    7,536
    Looks pretty cool! Kudos for making it free.
     
  3. siblingrivalry

    siblingrivalry

    Joined:
    Nov 25, 2014
    Posts:
    384
    wow looks great. and free? double wow.
    will it be open source?

    whats the performance hit with lots of players running around?
     
  4. mons00n

    mons00n

    Joined:
    Sep 18, 2013
    Posts:
    304
    Are there any platform limitations?
     
  5. theANMATOR2b

    theANMATOR2b

    Joined:
    Jul 12, 2014
    Posts:
    7,790
    Nice work. Is there a dampen control that would allow devs to reduce the secondary bounce when she lands on the floor? The dynamics are nice, but for gamey purposes dampening the secondary bounce would look better in game.
     
  6. zenGarden

    zenGarden

    Joined:
    Mar 30, 2013
    Posts:
    4,538
    Nice work.