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Failed when using Open IAB Unity on iOS

Discussion in 'iOS and tvOS' started by pokeking, Nov 17, 2015.

  1. pokeking

    pokeking

    Joined:
    May 13, 2015
    Posts:
    42
    Hi, i'm making a game in Android and iOS in Unity now, and i used Open IAB plugin (ver 0.9.8.3) to get in-app purchase. I had done well on Android, but when i switched to iOS plaform and built with Xcode, somethings went wrong with my game.
    When the game changed to the purchase scene, it was forced close (in Android platform, it just continue to show in-app purchase board). And i built 2 other projects (1 is Open IAB sample project, 1 is a project made with only Open IAB plugin 0.9.8.3), but it returned the same result.
    So could be i wrong at configuring the Xcode setting? Or is a bug of Open IAB plugin?
    Hope you will reply soon! And sorry for my English.