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Failed WebGL build on linux

Discussion in 'Linux Editor' started by Akezhar, May 5, 2020.

  1. Akezhar

    Akezhar

    Joined:
    Oct 1, 2019
    Posts:
    1
    I've been trying to make a webgl build on linux on a few different versions but it never works, it always fails with the following errors:

    Code (CSharp):
    1. Failed running /home/akezhar/Unity/2020.2.0a9/Editor/Data/il2cpp/build/deploy/netcoreapp3.0/il2cpp --convert-to-cpp --dotnetprofile="unityaot" --compile-cpp --libil2cpp-static --platform="WebGL" --architecture="EmscriptenJavaScript" --configuration="Release" --outputpath="/home/akezhar/Unity Projects/webgl build/Assets /../Temp/StagingArea/Data/Native/build.bc" --cachedirectory="/home/akezhar/Unity Projects/webgl build/Assets/../Library/il2cpp_cache" --compiler-flags="-Oz -DIL2CPP_EXCEPTION_DISABLED=1 " --baselib-directory="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/Variations/nondevelopment" --avoid-dynamic-library-copy --emit-method-map --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_AIModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_AccessibilityModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_AndroidJNIModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_AnimationModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_AssetBundleModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_AudioModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_ClothModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_CoreModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_CrashReportingModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_DSPGraphModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_DirectorModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_GameCenterModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_GridModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_HotReloadModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_IMGUIModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_ImageConversionModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_InputLegacyModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_InputModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_JSONSerializeModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_LocalizationModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_ParticleSystemModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_PerformanceReportingModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_Physics2DModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_PhysicsModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_ProfilerModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_ScreenCaptureModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_SharedInternalsModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_SpriteMaskModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_SpriteShapeModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_StreamingModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_SubstanceModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_SubsystemsModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_TLSModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_TerrainModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_TerrainPhysicsModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_TextCoreModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_TextRenderingModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_TilemapModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_UIElementsModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_UIElementsNativeModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_UIModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_UNETModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_UmbraModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_UnityAnalyticsModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_UnityConnectModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_UnityTestProtocolModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_UnityWebRequestAssetBundleModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_UnityWebRequestAudioModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_UnityWebRequestModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_UnityWebRequestTextureModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_UnityWebRequestWWWModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_VFXModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_VRModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_VehiclesModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_VideoModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_WebGLModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_WindModule_Dynamic.bc" --additional-libraries="/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/lib/modules/WebGLSupport_XRModule_Dynamic.bc" --profiler-report --map-file-parser="/home/akezhar/Unity/2020.2.0a9/Editor/Data/Tools/MapFileParser/MapFileParser" --directory="/home/akezhar/Unity Projects/webgl build/Temp/StagingArea/Data/Managed" --generatedcppdir="/home/akezhar/Unity Projects/webgl build/Temp/StagingArea/Data/il2cppOutput"
    2.  
    3. stdout:
    4. Running il2cpp.exe in server GC mode.
    5. Building build.bc with EmscriptenToolChain
    6.     Output directory: /home/akezhar/Unity Projects/webgl build/Temp/StagingArea/Data/Native
    7.     Cache directory: /home/akezhar/Unity Projects/webgl build/Library/il2cpp_cache
    8. il2cpp.exe didn't catch exception: Unity.IL2CPP.Building.BuilderFailedException: /home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/Emscripten_FastComp_Linux/clang++: error while loading shared libraries: libtinfo.so.5: cannot open shared object file: No such file or directory
    9. ERROR:root:compiler frontend failed to generate LLVM bitcode, halting
    10.  
    11.  
    12. Invocation was: Executable: /usr/bin/python2
    13. Arguments: -E "/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/Emscripten/em++" -Wno-unused-value -Wno-invalid-offsetof -nostdinc -fno-strict-overflow -Wno-null-conversion -std=c++11 -O3 -Oz -DIL2CPP_EXCEPTION_DISABLED=1  -DNET_4_0 -DUNITY_AOT -DIL2CPP_MONO_DEBUGGER_DISABLED -DGC_NOT_DLL -DRUNTIME_IL2CPP -DBASELIB_INLINE_NAMESPACE=il2cpp_baselib -DNDEBUG -I"/home/akezhar/Unity/2020.2.0a9/Editor/Data/il2cpp/libil2cpp" -I"/home/akezhar/Unity/2020.2.0a9/Editor/Data/il2cpp/libil2cpp" -I"/home/akezhar/Unity/2020.2.0a9/Editor/Data/il2cpp/external/bdwgc/include" -I"/home/akezhar/Unity/2020.2.0a9/Editor/Data/il2cpp/external/xxHash" -I"/home/akezhar/Unity/2020.2.0a9/Editor/Data/il2cpp/external/baselib/Include" -I"/home/akezhar/Unity/2020.2.0a9/Editor/Data/il2cpp/external/baselib/Platforms/WebGL/Include" -I"/home/akezhar/Unity/2020.2.0a9/Editor/Data/il2cpp/libil2cpp/pch" -I"/home/akezhar/Unity Projects/webgl build/Temp/StagingArea/Data/il2cppOutput" "/home/akezhar/Unity Projects/webgl build/Temp/StagingArea/Data/il2cppOutput/Il2CppCCalculateTypeValues.cpp" -o "/home/akezhar/Unity Projects/webgl build/Library/il2cpp_cache/096C3DDE58E51946346D841BCDA4FC00.o"
    14.  
    15.   at Unity.IL2CPP.Building.CppProgramBuilder.BuildAllCppFiles(IEnumerable`1 sourceFilesToCompile, IBuildStatisticsCollector statisticsCollector) in /Users/bokken/build/output/unity/il2cpp/Unity.IL2CPP.Building/CppProgramBuilder.cs:line 211
    16.   at Unity.IL2CPP.Building.CppProgramBuilder.Build(IBuildStatistics& statistics) in /Users/bokken/build/output/unity/il2cpp/Unity.IL2CPP.Building/CppProgramBuilder.cs:line 136
    17.   at il2cpp.Compilation.CompilationDriver.Run(RuntimePlatform platform, BuildingOptions buildingOptions, ReadOnlyCollection`1 matchedAssemblyMethodSourceFiles) in /Users/bokken/build/output/unity/il2cpp/il2cpp/Compilation/CompilationDriver.cs:line 65
    18.   at il2cpp.Program.DoRun(String[] args, RuntimePlatform platform, BuildingOptions buildingOptions) in /Users/bokken/build/output/unity/il2cpp/il2cpp/Program.cs:line 86
    19.   at il2cpp.Program.Run(String[] args, Boolean setInvariantCulture) in /Users/bokken/build/output/unity/il2cpp/il2cpp/Program.cs:line 71
    20.   at il2cpp.Program.Main(String[] args) in /Users/bokken/build/output/unity/il2cpp/il2cpp/Program.cs:line 36
    21. stderr:
    22. Unhandled exception. Unity.IL2CPP.Building.BuilderFailedException: /home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/Emscripten_FastComp_Linux/clang++: error while loading shared libraries: libtinfo.so.5: cannot open shared object file: No such file or directory
    23. ERROR:root:compiler frontend failed to generate LLVM bitcode, halting
    24.  
    25.  
    26. Invocation was: Executable: /usr/bin/python2
    27. Arguments: -E "/home/akezhar/Unity/2020.2.0a9/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/Emscripten/em++" -Wno-unused-value -Wno-invalid-offsetof -nostdinc -fno-strict-overflow -Wno-null-conversion -std=c++11 -O3 -Oz -DIL2CPP_EXCEPTION_DISABLED=1  -DNET_4_0 -DUNITY_AOT -DIL2CPP_MONO_DEBUGGER_DISABLED -DGC_NOT_DLL -DRUNTIME_IL2CPP -DBASELIB_INLINE_NAMESPACE=il2cpp_baselib -DNDEBUG -I"/home/akezhar/Unity/2020.2.0a9/Editor/Data/il2cpp/libil2cpp" -I"/home/akezhar/Unity/2020.2.0a9/Editor/Data/il2cpp/libil2cpp" -I"/home/akezhar/Unity/2020.2.0a9/Editor/Data/il2cpp/external/bdwgc/include" -I"/home/akezhar/Unity/2020.2.0a9/Editor/Data/il2cpp/external/xxHash" -I"/home/akezhar/Unity/2020.2.0a9/Editor/Data/il2cpp/external/baselib/Include" -I"/home/akezhar/Unity/2020.2.0a9/Editor/Data/il2cpp/external/baselib/Platforms/WebGL/Include" -I"/home/akezhar/Unity/2020.2.0a9/Editor/Data/il2cpp/libil2cpp/pch" -I"/home/akezhar/Unity Projects/webgl build/Temp/StagingArea/Data/il2cppOutput" "/home/akezhar/Unity Projects/webgl build/Temp/StagingArea/Data/il2cppOutput/Il2CppCCalculateTypeValues.cpp" -o "/home/akezhar/Unity Projects/webgl build/Library/il2cpp_cache/096C3DDE58E51946346D841BCDA4FC00.o"
    28.  
    29.   at Unity.IL2CPP.Building.CppProgramBuilder.BuildAllCppFiles(IEnumerable`1 sourceFilesToCompile, IBuildStatisticsCollector statisticsCollector) in /Users/bokken/build/output/unity/il2cpp/Unity.IL2CPP.Building/CppProgramBuilder.cs:line 211
    30.   at Unity.IL2CPP.Building.CppProgramBuilder.Build(IBuildStatistics& statistics) in /Users/bokken/build/output/unity/il2cpp/Unity.IL2CPP.Building/CppProgramBuilder.cs:line 136
    31.   at il2cpp.Compilation.CompilationDriver.Run(RuntimePlatform platform, BuildingOptions buildingOptions, ReadOnlyCollection`1 matchedAssemblyMethodSourceFiles) in /Users/bokken/build/output/unity/il2cpp/il2cpp/Compilation/CompilationDriver.cs:line 65
    32.   at il2cpp.Program.DoRun(String[] args, RuntimePlatform platform, BuildingOptions buildingOptions) in /Users/bokken/build/output/unity/il2cpp/il2cpp/Program.cs:line 86
    33.   at il2cpp.Program.Run(String[] args, Boolean setInvariantCulture) in /Users/bokken/build/output/unity/il2cpp/il2cpp/Program.cs:line 71
    34.   at il2cpp.Program.Main(String[] args) in /Users/bokken/build/output/unity/il2cpp/il2cpp/Program.cs:line 36
    35.  
    36. UnityEngine.Debug:LogError (object)
    37. UnityEditorInternal.Runner:RunProgram (UnityEditor.Utils.Program,string,string,string,UnityEditor.Scripting.Compilers.CompilerOutputParserBase) (at /home/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:146)
    38. UnityEditorInternal.Runner:RunNetCoreProgram <message truncated>
    Code (CSharp):
    1. Exception: /home/akezhar/Unity/2020.2.0a9/Editor/Data/il2cpp/build/deploy/netcoreapp3.0/il2cpp did not run properly!
    2. UnityEditorInternal.Runner.RunProgram (UnityEditor.Utils.Program p, System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.CompilerOutputParserBase parser) (at /home/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:148)
    3. UnityEditorInternal.Runner.RunNetCoreProgram (System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.CompilerOutputParserBase parser, System.Action`1[T] setupStartInfo) (at /home/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:97)
    4. UnityEditorInternal.IL2CPPBuilder.RunIl2CppWithArguments (System.Collections.Generic.List`1[T] arguments, System.Action`1[T] setupStartInfo, System.String workingDirectory) (at /home/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:563)
    5. UnityEditorInternal.IL2CPPBuilder.ConvertPlayerDlltoCpp (UnityEditor.Il2Cpp.Il2CppBuildPipelineData data, System.String outputDirectory, System.String workingDirectory, System.Boolean platformSupportsManagedDebugging) (at /home/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:545)
    6. UnityEditorInternal.IL2CPPBuilder.Run () (at /home/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:378)
    7. UnityEditorInternal.IL2CPPUtils.RunIl2Cpp (System.String stagingAreaData, UnityEditorInternal.IIl2CppPlatformProvider platformProvider, System.Action`1[T] modifyOutputBeforeCompile, UnityEditor.RuntimeClassRegistry runtimeClassRegistry) (at /home/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:74)
    8. UnityEditor.WebGL.WebGlBuildPostprocessor.CompileBuild (UnityEditor.Modules.BuildPostProcessArgs args) (at /Users/builduser/buildslave/unity/build/PlatformDependent/WebGL/Extensions/Unity.WebGL.extensions/BuildPostprocessor.cs:366)
    9. UnityEditor.WebGL.WebGlBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args) (at /Users/builduser/buildslave/unity/build/PlatformDependent/WebGL/Extensions/Unity.WebGL.extensions/BuildPostprocessor.cs:907)
    10. UnityEditor.Modules.DefaultBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at /home/builduser/buildslave/unity/build/Editor/Mono/Modules/DefaultBuildPostprocessor.cs:27)
    11. UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at /home/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:324)
    12. UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&) (at /home/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:189)
    13.  
    these are from an empty project.

    Any way to make this work?
     
    sonlight likes this.
  2. sonlight

    sonlight

    Joined:
    Feb 3, 2018
    Posts:
    4
    Last edited: Jun 3, 2020
unityunity