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Audio Failed to initialize spatializer (2017.2.0p4)

Discussion in 'Audio & Video' started by mpgholden, Dec 13, 2017.

  1. mpgholden

    mpgholden

    Joined:
    Aug 21, 2014
    Posts:
    16
    I'm trying to make updates to two mobile VR games that previously shipped on 5.6 with support for the Oculus Spatializer. When building on 2017.2.0p4, I get this message in adb every time a spatialized sound plays:

    We didn't have this issue on 5.6, and I can't reproduce this issue in the editor. On Gear VR, we actually get a crash during gameplay, too, that I think may be related to the above error message being spammed. It triggers a signal 11 error before the crash:

    Code (CSharp):
    1. 12-22 14:35:49.724 14242 14242 F DEBUG   : signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x7080
    2. 12-22 14:35:49.724 14242 14242 F DEBUG   :     r0 c6e800c8  r1 c1160420  r2 c6e80260  r3 00007080
    3. 12-22 14:35:49.724 14242 14242 F DEBUG   :     r4 c6e80260  r5 00000000  r6 c6e7fb10  r7 00007080
    4. 12-22 14:35:49.724 14242 14242 F DEBUG   :     r8 00000000  r9 00000000  sl c6e80828  fp c6e807f8
    5. 12-22 14:35:49.724 14242 14242 F DEBUG   :     ip c6e806c0  sp c6e7fb10  lr c6e806d0  pc ca63a228  cpsr 60000010
    Any guidance would be appreciated. Thanks!