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Failed to find expected binary shader data in 'UI/Default'.

Discussion in 'Android' started by mukultictoc, Nov 5, 2019.

  1. mukultictoc

    mukultictoc

    Joined:
    Sep 24, 2016
    Posts:
    15
    Hello,

    I am getting this weird warning "Failed to find expected binary shader data in 'UI/Default', when I load android builds on the device. All the things that use UI are pink is color ( Missing shader color ). The weird thing is that the cloud builds work fine. It is only when I make the builds manually on a Mac machine on Unity 2019.2.11f1, I get that warning. Has anyone else experienced this issue before ?
     
  2. Tomas1856

    Tomas1856

    Unity Technologies

    Joined:
    Sep 21, 2012
    Posts:
    3,682
    That shader should be present in unity default resouces if I am not mistaken, you may want to reinstall Unity + Android Support. Maybe something got corrupted
     
  3. mukultictoc

    mukultictoc

    Joined:
    Sep 24, 2016
    Posts:
    15
    @Tomas1856 I tried reinstalling unity. Reimporting all assets. Deleting the library folder.Making sure that GraphicSettings has that shader to load by default. Still the same issue.
     
  4. Tomas1856

    Tomas1856

    Unity Technologies

    Joined:
    Sep 21, 2012
    Posts:
    3,682
    What if you create empty project, do you have same issue?