Search Unity

  1. Unity 2019.1 beta is now available.
    Dismiss Notice
  2. The Unity Pro & Visual Studio Professional Bundle gives you the tools you need to develop faster & collaborate more efficiently. Learn more.
    Dismiss Notice
  3. We're looking for insight from anyone who has experience with game testing to help us better Unity. Take our survey here. If chosen to participate you'll be entered into a sweepstake to win an Amazon gift card.
    Dismiss Notice
  4. Want to provide direct feedback to the Unity team? Join the Unity Advisory Panel.
    Dismiss Notice
  5. Unity 2018.3 is now released.
    Dismiss Notice
  6. Improve your Unity skills with a certified instructor in a private, interactive classroom. Watch the overview now.
    Dismiss Notice

Failed to extract resources needed by ii2cpp (2019.1b2, Android) when 'Split App Binary' is enabled

Discussion in '2019.1 Beta' started by Prodigga, Feb 6, 2019.

  1. Prodigga


    Apr 13, 2011

    When I do an Android build, the game does not start. It says 'failed to extract resources needed by ii2cpp'.

    If I disable Split Application Binary, the build works. But if I have it enabled and I 'Build and Run', the application fails to run.

    Bug report number is 1124777
    LeonhardP likes this.