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Failed to decompress data for the AssetBundle

Discussion in 'Asset Bundles' started by Nikhil12, Dec 8, 2018.

  1. Nikhil12


    Jun 1, 2015
    Hey guys,

    I am trying to create an app which will download a scriptable object from a server online then load the mission according to data in the scriptable object.

    So just to get a basic understanding of what needs to be done I have played a bit with unity's addressable package. For the server, I have temporarily uploaded a sphere prefab on Dropbox. (I am using Dropbox temporarily after reading this -

    But I am getting this error :

    Error while downloading Asset Bundle: Failed to decompress data for the AssetBundle

    Any fix??