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Failed to connect to player

Discussion in 'Profiler Previews' started by 1234a, Mar 9, 2019.

  1. 1234a

    1234a

    Joined:
    Mar 11, 2014
    Posts:
    2
    企业微信截图_c8fb897c-8b3f-4b62-9111-af1d29dc5014.png
    Build on iOS, but can't connect to iphone, any suggestion?
     
  2. MartinTilo

    MartinTilo

    Unity Technologies

    Joined:
    Aug 16, 2017
    Posts:
    2,456
    Are you entering this IP manually? 0.0.0.0 doesn't look like a valid IP to me. Do you know what IP your phone has? Is this over USB? Have you tried connecting via entering the IP manually?
     
  3. Carolinetis

    Carolinetis

    Joined:
    Feb 20, 2016
    Posts:
    13
    @MartinTilo I get the same


    Failed to connect to player ip: 192.168.0.108
    UnityEditorInternal.ProfilerDriver:DirectIPConnect(String)
    UnityEditor.GenericMenu:CatchMenu(Object, String[], Int32)


    I cannot connect the console (or any of the profilers) using ADB over USB and I cannot connect by entering the IP, being in the same WiFi, in version 2019.2.11f1
     
  4. MartinTilo

    MartinTilo

    Unity Technologies

    Joined:
    Aug 16, 2017
    Posts:
    2,456
    Hi, we're fixing up connection issues. Those fixes will land on supported versions (i.e. 2019.3/4 but not on 2019.2) as soon as they are really stable and tested. I'm not sure if this is one of those issues we know about but something to try when connecting via wifi: disconnect usb & disable mobile data. We know that there is some interferences there and are working on fixing that.
     
  5. Carolinetis

    Carolinetis

    Joined:
    Feb 20, 2016
    Posts:
    13
    Thanks @MartinTilo oh, forgot to mention that I am using an Oculus quest, so no mobile data.
     
  6. samuelnihoul

    samuelnihoul

    Joined:
    Nov 11, 2019
    Posts:
    1
    I still have the issue. Android wireless debug mode is activated but still can't connect to the ip 192.168.1.53 for building my app.