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Bug Failed to build iOS player first time when Burst is enabled

Discussion in '2022.2 Beta' started by Kichang-Kim, Nov 14, 2022.

  1. Kichang-Kim

    Kichang-Kim

    Joined:
    Oct 19, 2010
    Posts:
    979
    Hi. I found that if the Burst is enabled, building IOS player is failed at first time with this error:

    But next build is success without error. So if the project has script changes, I should run build 2 times.

    Not occurred in 2021.3, only 2022.2.0b13 has this issue.
     
  2. BenjiM_Unity

    BenjiM_Unity

    Unity Technologies

    Joined:
    Aug 8, 2017
    Posts:
    165
    Thank you so much @Kichang-Kim. It looks like this is a known issue (with a planned fix) that only occurs with the combination of Burst 1.8 + Unity 2022.2.
     
    Kichang-Kim likes this.
  3. Kichang-Kim

    Kichang-Kim

    Joined:
    Oct 19, 2010
    Posts:
    979
    @BenjiM_Unity Thanks for investigation. Can you share public issue tracker link?
     
  4. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,111
    Unfortunately, the issue is being tracked internally only. The fix just landed in 23.1.0a22 and we hope to be able to land it in 22.2 soon.
     
    Last edited: Nov 25, 2022
    Kichang-Kim likes this.