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Bug Failed getting triangles. Submesh Index out of bounds on SpeedTree Import

Discussion in 'Editor & General Support' started by jaxsaunders, Mar 8, 2024.

  1. jaxsaunders

    jaxsaunders

    Joined:
    Feb 6, 2017
    Posts:
    21
    Whenever I try to import a SpeedTree asset into Unity 2019.3.15f1, I immediately crash, getting the following error: Failed getting triangles. Submesh Index out of bounds.

    I'm wondering if anyone else has had this problem before?