I am running into an issue where every time I try to use crunched texture format it fails and instead sets the texture format to RGBA 32bit. It seems to only be happening on my computer specifically. I have no issues with my computer at work and when I submitted a bug report I got a reply that they were not able to replicated the issue with the repro project I sent. I've tried reinstalling unity and also reinstalling it to a different drive and also different versions of unity including the latest release. All the error says is Failed crunching texture. UnityEditor.DockArea:OnGUI(). Has anyone ran into this or have any idea what might be causing it? Thanks!