I've been trying to build my Android game in a CI environment using GameCI and docker images of Unity. However, when attempting to make the build, I end up hitting this error: Now I'm not sure if this error is a red herring as above it, I see a message One thing I did notice after digging more into the issue is when Unity is installed via the Unity Hub UI, it installs 9 dependencies and uses Android SDK/NDK versions 31/32 while the headless hub cli installs 8 dependencies and Android SDK/NDK versions 29/30 (and I presume a different version of openJDK as well). I tested this on a standard Ubuntu machine (not containerized to eliminate that as a variable) and saw this behavior as well. Any ideas on how to resolve this? Appreciate any guidance I can get on this!