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Bug FaceMesh does not work after upgrading ARFoundation from 4.0.8 to 4.1.12

Discussion in 'AR' started by waldgeist, Sep 22, 2022.

  1. waldgeist

    waldgeist

    Joined:
    May 6, 2017
    Posts:
    388
    We've been using ARFoundation 4.0.8 for a long time in our Unity 2019.4 app. However, since there is a major issue on iOS 16, we had to update to 4.1.12. It kinda works, but the FaceMeshes are broken. They just won't show, although there is no errors in the Xcode logs. Were there any changes here?

    Note: I saw that you now have to tick "Face Tracking" support in the ARKit project settings. I have done this. Before, I could not even switch to the front camera. This works now, but no face meshes are being applied to the face.
     
  2. andyb-unity

    andyb-unity

    Unity Technologies

    Joined:
    Feb 10, 2022
    Posts:
    1,062