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facebookErrDomain error 10000

Discussion in 'Scripting' started by Niki.j, Oct 31, 2013.

  1. Niki.j

    Niki.j

    Joined:
    Oct 17, 2012
    Posts:
    157
    Hello,

    I am using the social networking package for the first time that I have purchased in 2012.
    I have integrated the package successfully and I am successfully login to the Facebook using my application, but while **posting score on Facebook it failed to post the score with the error : **The operation couldn't be completed. (facebookErrDomain error 10000.)****

    Steps that I am following to integrate Facebook are:
    1. Adding "SocialNetworkingManager" and "SocialNetworkingEventListener" prefabs in the scene.
    2. Adding CFBundle URL scheme:
    Size - 1
    Element 0 - "fb"+myappid
    3. Check if internet connected
    4. Initialize Facebook on button click with FacebookBinding.Init(myappid);
    5. FacebookBinding.login();
    6. FacebookBinding.postMessageWithLink("12578976466", "http://www.google.com" , "App Name");

    I am using unity4.5.6 and running my application on iOS4.3.2, and i have also integrated GameCenter(Leader Board) successfully in the app

    Got a reply by prime31, that I have not requested the required permissions for the action that i am trying to perform, can any one let me know what kind of permission that i need to perform for the same......????

    Thanks Regards:
    Niki.j