Has anyone been successful in creating a Facebook playable ad using Unity Tiny? I managed to get a Tiny project to work as an instant game, as described here: But that is not quite enough to get it to work on the playable ads, it seems. From: https://www.facebook.com/business/help/412951382532338 I see 2 main problems: 1) How to call the FbPlayableAd.onCTAClick() when a call to action is clicked 2) How to create a single HTML file with all the assets. Anyone has any ideas on how to can progress? I already have a functional game/playable ad, but I am currently stuck on (1), don't know how to go about calling the function... Any help is greatly appreciated!