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Facebook Gameroom

Discussion in 'Meta-forum Discussion' started by dm_bond, Nov 30, 2017.

  1. dm_bond

    dm_bond

    Joined:
    Sep 19, 2011
    Posts:
    62
    Where is the section for Facebook Gameroom "platform"? The announcement was over a year ago https://blogs.unity3d.com/2016/11/0...ild-target-now-available-as-a-developer-beta/ Recently there was another blog post https://blogs.unity3d.com/2017/10/23/sharing-success-with-facebook-gameroom/ but where support? Xiaomi has its own section, but not Facebook. You will say, ask questions in Standalone or WebGL? Ok, where to ask how to build from the code? BuildPlayerOptions.targetGroup = BuildTargetGroup.Facebook and BuildPlayerOptions.target = BuildTarget.StandaloneWindows or BuildPlayerOptions.target = BuildTarget.StandaloneWindows64? Build Settings Window does not have the appropriate settings, but Variations directory have both players. How to instruct to prepare a package for submission? BuildOptions has this bit or need set EditorUserBuildSettings.facebookCreatePackageForSubmission? This is described in the documentation? How to sharing success with Facebook Gameroom? :)