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Facebook Ads: Preload an ads in scene and show it in another scene

Discussion in 'General Discussion' started by Karrix, Jul 18, 2020.

  1. Karrix

    Karrix

    Joined:
    Feb 10, 2019
    Posts:
    10
    Hello,

    Question 0:
    I use FacebookAds and I want to know if I can (it is allowed ?) preload multiple ads using class with static variables and fnc.
    It's for load some ads in scene and show them in another scene.
    What I want:
    I lanch my game and arrive in the menu scene, I initialize my static class, and then I can load somes different ads in static variables, keep them and show them in "EndGame" scene after loose.
    How much time loaded ads stay alive ?

    Question 1:
    It is recommended to use multiple ads network ? FacebookAds have enough ads to show or I need to help it with another network like UnityAds when no more ads are available ? How much network is recommended ?

    Question 2:
    It is recommended to reward people only when they click on the ads "Install button" or other ? I think it give more money but I don't know if it's allowed... And I think I have to explain them to click on the button to get reward I don't know if it's good to do that...

    Have a nice day :)
     
    Last edited: Jul 18, 2020