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Bug Face missing from model after importing in .fbx format

Discussion in 'Asset Importing & Exporting' started by OmniCroissant, Jun 23, 2022.

  1. OmniCroissant

    OmniCroissant

    Joined:
    Mar 14, 2022
    Posts:
    1
    Hi everyone.
    So I modelled a gun model for my game in blender, and after importing it in Unity one of the faces simply disappeared as you can see in the link below :

    https://ibb.co/rwPDY8r

    I tried flipping the normal on that face in blender , and half a dozen of other solution for that problem I found online, but nothing works.

    it's weird because it does appear normal in Blender :

    https://ibb.co/BVdMGqg

    One thing I noticed is that when I open the .fbx file with windows 3D viewer, this anomaly is visible on the hidden face :

    https://ibb.co/1ZLxf0D

    It is the only face on the model that has that black anomaly, all the others are normal.

    I am on the verge of just deleting it and starting over., so if anyone has a solution I would be very grateful since I already spent a few hours making the gun and a couple more trying to fix this, I would hate to have to redo everything again (Especially since i'm pretty proud of that gun).

    Thanks in advance.