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Question Face Capture Head Rotation

Discussion in 'Virtual Production' started by DvMR, Jul 27, 2022.

  1. DvMR

    DvMR

    Joined:
    Jun 12, 2015
    Posts:
    9
    Has anyone got some experience with Unity Face Capture / ARKit Face. All the models I use (different publishers) seem to have the same issue and I can't see where to solve it

    When tracking the head, its always offset to the right (longneck) and the head rotation doesn't follow what I do. If I turn my head, the model tilts. And if I tilt my head, the model rotates lol

    Any guidance on correcting these behaviors would be great

    Unity Version 2021.3.1f1
    iPhone 11 & iPad Pro (up to date)
    Live Capture 2.0.1

    Cheers!
     
  2. akent99

    akent99

    Joined:
    Jan 14, 2018
    Posts:
    588
  3. wartron

    wartron

    Joined:
    Jan 23, 2015
    Posts:
    8
    I had this issue and just disabled head position tracking. leaving rotation. im gonna get back to it later. but setting the fixed camera and not using position works for me