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EZ Logger & Debugger

Discussion in 'Assets and Asset Store' started by kasztelan, Apr 1, 2020.

  1. kasztelan

    kasztelan

    Joined:
    Nov 3, 2014
    Posts:
    11
    Hey everyone!

    Just got my first asset published in the store - EZ Logger & Debugger

    https://assetstore.unity.com/packages/tools/utilities/ez-logger-debugger-164402

    EZLogger

    instr_13.png

    EZPeeker

    instr_29.png


    It's a logging tool that helps to see what's exactly going on in your project.

    Key features:

    - Easy to use - Simply attach a script and select which events you want to log or sprinkle your scripts with EZ.Log if you want more control

    - Performance - You can store tens of thousands messages without framerate drops

    - Customizable windows - Drag, resize, dock or hide windows so they're not getting in your way

    - Advanced filtering - Filter by message, severity, game object or custom labels to only show what's important

    - Hot reloading support - If you change your code during gameplay EZLogger will still work without problems

    Full documentation availabe here - https://xylem.dev/ezlogger.html

    Ideas and suggestions are welcome! I already have some ideas for new features (tracking variable changes on graph would be the next big one) but I'm always open to sugestions