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【Eyes Animator】- Your cool solution for eyes movement animation!

Discussion in 'Assets and Asset Store' started by FimpossibleGames, Feb 28, 2019.

  1. FimpossibleGames

    FimpossibleGames

    Joined:
    Jun 27, 2018
    Posts:
    151
    Eyes Animator is component which will animate eye spheres to behave like real
    or to behave more cartoon like, it's up to you!
    Eye movement is a small detail thing, but when it suddenly appear in your project, you can feel that it was truly missing. Component have intuitive settings which you can use to design your custom movement for eyes.

    > Link To Asset Store <



    Main features:
    ● Includes interactive demo scenes
    ● Simulating eyes' point of interest lag for more realism, which effect you can adjust using simple slider
    ● Random eyes movement simulation, with different presets:
    From calm through nervous to psychical cues - movement of eyes when someone is lying / trying to remember sound etc.
    ● Eyelids blinking animation support
    ● Implementation to cooperate with Look Animator
    ● Quickly setup component with custom inspector
    ● Easily set clamp ranges with inspector visualization
     
    AVOlight likes this.
  2. FimpossibleGames

    FimpossibleGames

    Joined:
    Jun 27, 2018
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    Updated to version 1.0.2:
    Added icon on the right inside hierarchy to easily find objects with attached EyesAnimator
    Added component menu so you will find Eyes Animator components also under "Add Component" > "FImpossible Games" > "Eyes Animator" and the same for rest of my packages
    Added 'Additional Eyelids Motion' for FEyesAnimatorBlinking component, so you can controll eyelids to open them a little when character is looking up and closing a bit when looking down - it gives more natural effect and more range for clamping
    Added 'LagStiffness' variable for some more controll over lag effect




     
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  3. AVOlight

    AVOlight

    Joined:
    Apr 15, 2014
    Posts:
    403
    Awesome assets!
    Building characters with your assets is much fun :)

    any plans for a creature face creator? with procedural animations like eating, licking a target, sniffing, ...
     
  4. FimpossibleGames

    FimpossibleGames

    Joined:
    Jun 27, 2018
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    Thank you :)

    Right now there isn't plans for face creator, but maybe something in future, stuff like SPORE would be great to create.
     
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  5. AVOlight

    AVOlight

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    Apr 15, 2014
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    :) indeed, looking forward to whatever you release next
     
  6. netpost

    netpost

    Joined:
    May 6, 2018
    Posts:
    138
    Hi,

    This is a great asset!

    The eyeanimator component works really well but I have a small problem when trying to use the EyeAnimatorBlinking component. I can't get access to the parameters because the GUI in the inspector window seems corrupted. Please see the 2 attached picture to see the problem.

    Any help would be greatly appreciated!

    Thank you.
     

    Attached Files:

  7. FimpossibleGames

    FimpossibleGames

    Joined:
    Jun 27, 2018
    Posts:
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    Updated to version 1.0.5, Just inspector window stuff:
    - Some fixes for inspector window
    - "Eyelids" list now will be automatically filled with objects from "Upper Eyelids" and "Lower Eyelids" lists
    - Added button "Focus On Close Rotations" to help adjusting eyelids close rotations
     
  8. netpost

    netpost

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    I haven't had the chance to try it but thanks for the update.
     
  9. FimpossibleGames

    FimpossibleGames

    Joined:
    Jun 27, 2018
    Posts:
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    Updated to version 1.0.6 : Link To Asset Store
    - Fixes for inspector window
    - Now 'Auto Find' will not only try to find head bone but also eye bones and eyelids
    - Variable 'RootFixer' is removed because new rotation fixing algorithm is working universally
     
  10. netpost

    netpost

    Joined:
    May 6, 2018
    Posts:
    138
    Wow another great update! the update "auto find" feature will be really useful.

    Thanks!