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Eyeball tracking in VR

Discussion in 'AR/VR (XR) Discussion' started by mailtosrik, Jan 23, 2020.

  1. mailtosrik

    mailtosrik

    Joined:
    Jan 23, 2020
    Posts:
    2
    Hi all,

    I have been searching for any SDK which can be useful to develop an Unity project with immersive VR setup and with eyeball tracking (with eyegaze, eyeblink event triggers) feature. I have tried Tobii pro SDK but the problem with that, it will support only Tobii VR devices. I would like to develop an application with SDK which should support all the VR eye tracking devices (such as Tobii, magicleap1, etc.)
    If possible, can anyone let me know?

    Thank you.
     
  2. arfish

    arfish

    Joined:
    Jan 28, 2017
    Posts:
    782
    I guess you need an sdk made for the eye tracking system, and headset you are using.
    Perhaps you could include more than one in your app, and then try to detect which is available, or let the user choose.