Search Unity

  1. We are migrating the Unity Forums to Unity Discussions by the end of July. Read our announcement for more information and let us know if you have any questions.
    Dismiss Notice
  2. Dismiss Notice

Question Extremely laggy NetworkObject movement

Discussion in 'Netcode for GameObjects' started by RealOnsku, Oct 7, 2023.

  1. RealOnsku


    Jan 9, 2022
    Hey all, I'm kind of stumped here... I made a grabbing system using fixed joints between objects, but it's REALLY laggy for the clients, but for the host it works flawlessly. I have a 5g wired LAN connection, so latency shouldn't be an issue. I messed with the tick rate but it didn't help.

    Here's the grabbing code:

    Here's a video:

    If you have questions please ask!
    Last edited: Oct 7, 2023