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Question Extremely laggy NetworkObject movement

Discussion in 'Netcode for GameObjects' started by RealOnsku, Oct 7, 2023.

  1. RealOnsku

    RealOnsku

    Joined:
    Jan 9, 2022
    Posts:
    7
    Hey all, I'm kind of stumped here... I made a grabbing system using fixed joints between objects, but it's REALLY laggy for the clients, but for the host it works flawlessly. I have a 5g wired LAN connection, so latency shouldn't be an issue. I messed with the tick rate but it didn't help.

    Here's the grabbing code: https://paste.ofcode.org/3b2Gt4S4StyfA6ELXMtsgk4

    Here's a video:


    If you have questions please ask!
     
    Last edited: Oct 7, 2023