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Feedback extra filters needed

Discussion in '2021.2 Beta' started by laurentlavigne, Jul 17, 2021.

  1. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    6,363
    upload_2021-7-17_0-7-45.png

    scriptable object are conspicuously absent
     
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  2. Kolyasisan

    Kolyasisan

    Joined:
    Feb 2, 2015
    Posts:
    397
    Typing in t:ScriptableObject (query to search for specific types) will allow you to filter scriptable objects in your search. By supplying your own type inherited from ScriptableObject you can nail down your search even further, as some projects can have a ton of various scriptable objects, making the search rather pointless in my opinion.
    upload_2021-7-19_10-21-33.png
     

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  3. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    6,363
    thanks... that didn't work before... oh I know, it's because the ENTIRE name of the type must be entered after the t: and I got lazy

    so do t:script. the point of type isn't to get all the items of a type but to narrow down by-name search

    for example all my scene data sits on so so if I enter "st t:scriptableobject" returns exactly what I want
     
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