Hello i am trying to connect from outside to my "server". I've port forwarded the correct port. So my problem is if I leave the NetworkManager configuration default, if i host a server people can connect from same network (it's fine), but canyouseeme.org says the used port is closed. Now if i check "Use Websockets" and host a game, canyouseeme.org says the port is open now, but nobody can join this game, no externals and no locals. So normally i shouldn't even need Websockets since it's not WebGL or?? But port keeps closed if i don't use Websockets and both situations are not good ^^ With Hamachi and Websockets deactivated all works fine. Thanks for any help and sorry for my strange english
finally it was some problem with the Default HUD. I am using uNet Basic Asset now and it works fine. Strange thing is that canyouseeme.org still says the port is closed, but my friends can connect.
The reason might be that nothing is listening to the port. This might be a firewall issue or NAT issue.